Launch curves

Player counts aligned on days since release rather than calendar date. This is what makes a new release comparable to its predecessors: it answers whether launch retention is improving or deteriorating, which a calendar-aligned chart cannot show.

1 title(s) tracked from launch: Assassin's Creed Black Flag Resynced. Curves for these start at day 0 and show the real decay shape.
Peak concurrent players by age

Log scale by default: launch peaks are often an order of magnitude above the steady state, which flattens everything else on a linear axis. “% of own peak” compares decay shape independently of size.

Retention from peak
GameReleasedPeak seen Day 7Day 14Day 30Day 90 Launch tracked
Percentages are of each title's own peak. A steep fall means a one-off revenue event; a shallow one means recurring engagement, which is what supports post-launch monetisation. Dashes mean the age was never observed.